Thursday, October 04, 2012
While on venture of learning zbrush, I decided to take a bite of hardsurface. I gotta admit, that at some point of creation process focus on technicalities took over the attention of general design... I found this as a good lession taken for future projects tho.
Anyway, I HIGHLY recommend looking at zbrush hardsurface DVDs with Mike Jensen as well as amazing sketches from Mike Nash - not only educational to the max, but also a huge inspiration boost!
Thursday, September 27, 2012
After months of heavy labor with many cool projects I finally freed up some time for personal stuff.. and I thought it's about time to get up to with 3d.. I recently picked up modo and already used it in some production work, now it's time for zbrush!
These are my babysteps after few days of intensive gnomon dvd's marathon. I came to realize going zbrush/modo is totally unlike anything i've done in concept art field so far. Very refreshing, yet extremly challenging. Alot of first time mistakes on these designs, especially anatomy-wise. Let's see where it gets me :)
Thursday, May 24, 2012
Hi folks! I've recently written a workshop to upcoming 7th edition of Digital Art Masters that's coming out very soon! Sneak peak card shot above with my painting above.
Wednesday, February 01, 2012
Monday, December 12, 2011
After almost 1,5 year being here at Naughty Dog, I can finally proudly present the project I've been working on this entire time. 'The Last of Us'.
It's been a blast so far! Working with Bruce Straley (Game Director) and Neil Druckmann (Creative Director) is by far best professional experience I had in my entire career.
Take a look at teaser trailer that was shown for the first time on VGA's 2011 last Saturday. And below, two of many concept artworks I've done for the project.